Trait: BSGCylon
	Name: #TRAIT_BSGCYLON
	Description: #TRAIT_BSGCYLON_DESC
	Order: 2
	DLC: Heralds

	Icon: ActionBarIcons::9
	Color: #7458a5

	Category: Lifestyle
	Unique: Lifestyle

	//AddEnergyIncome(1)
	//ModAttribute(FreeEnergyStorage, Add, 200)

	UnlockSubsystem(CylonResurrectionFlagship)
	UnlockSubsystem(CylonResurrectionStation)
	UnlockSubsystem(CylonColonyStation)

	UnlockSubsystem(StationResearchSection)
	UnlockSubsystem(StationCultureSection)
	UnlockSubsystem(StationCivicSection)

	//AddStatusOwnedFleets(CylonFleetLinked, Give to Stations = False)
	AddStatusOwnedFleets(CylonFleetLinked, Give to Stations = True)

	LoadDesigns(BSGCylon/default)

	TriggerHomeworld(SpawnShip(CYL Colony, Override Disable Starting = True, Set Home = True))
	TriggerHomeworld(DestroySystemPlanet(0, Quiet = True))

	UnlockSubsystem(ShipComputer)
	//UnlockSubsystem(EmergencySupplies)

	//SpawnOrbital(BSGCylonResurrectionShip, Free = True)

	//ReplaceTechnologyNodes(SysSkipDrive, DOFBSGEnergy)
	ReplaceTechnologyNodes(SysShipComupter, DOFactionsArmorMastery1)
	OnDLC(Heralds, ReplaceTechnologyNodes(ShipComputer, CylonHybrid))
	ReplaceTechnologyNodes(SysGravityEngine, DOFactionsArmorMastery1)
	OnDLC(Heralds, ReplaceTechnologyNodes(GravityEngine, DOFactionsArmorMasteryHeralds1))
	OnDLC(Heralds, ReplaceTechnologyNodes(Warhead, WarheadsRefinement))
	OnDLC(Heralds, ReplaceTechnologyNodes(ArtificialPlanetoid, CylonWorldstarStation))
	OnDLC(Heralds, ReplaceTechnologyNodes(StationMoney, StationMoneyUpgrade))
	OnDLC(Heralds, ReplaceTechnologyNodes(StationResearch, StationResearchUpgrade))
	OnDLC(Heralds, ReplaceTechnologyNodes(StationInfluence, StationInfluenceUpgrade))

	//UnlockSubsystem(BSGFTLDrive)
	UnlockSubsystem(NuclearMissileSilo)
	UnlockSubsystem(CyclicCannon)
	UnlockSubsystem(CyclicCannonSupport)
	UnlockSubsystem(GravityEngine)
	UnlockSubsystem(GravityEngineSupport)

	//Weapon Restrictions
	ForbidSubsystem(Laser)
	ForbidSubsystem(SupportLaser)
	ForbidSubsystem(PulseLaser)
	ForbidSubsystem(PulseLaserSupport)
	ForbidSubsystem(BeamCannon)
	ForbidSubsystem(BeamCannonSupport)
	//ForbidSubsystem(RailgunBattery)
	//ForbidSubsystem(Railgun)
	//ForbidSubsystem(MissileLauncher)
	//ForbidSubsystem(SupportMissileLauncher)
	//ForbidSubsystem(LancerMissileLauncher)
	//ForbidSubsystem(LancerMissileLauncherSupport)
	//ForbidSubsystem(RocketPod)
	//ForbidSubsystem(TorpedoLauncher)
	//ForbidSubsystem(TorpedoLauncherSupport)
	//ForbidSubsystem(Autocannon)
	//ForbidSubsystem(AutocannonSupport)
	ForbidSubsystem(PulseGun)
	ForbidSubsystem(PulseGunSupport)
	ForbidSubsystem(PlasmaCannon)
	ForbidSubsystem(PlasmaCannonSupport)
	ForbidSubsystem(PlasmaBomb)
	ForbidSubsystem(PlasmaBombSupport)
	ForbidSubsystem(FlakCannon)
	ForbidSubsystem(FlakCannonSupport)