Subsystem: Jumpdrive
	Name: #S_JUMPDRIVE
	Description: #S_JUMPDRIVE_DESC
	BaseColor: #67ad85
	TypeColor: #67ad85
	Elevation: 0
	
	Tags: BaseCost, Category:FTL
	Tags: Engine, Jumpdrive, HasInternals, Hyperengine
	Hull: Flagship
	
	Size := HexSize * Hexes
	Hex.Mass := HexSize
	
	Hex.Resistance := 0.2
	Hex.HP := 18 * HexSize

	//JumpRange := 170000 * Size / ShipSize
	//DOF - adjusting to increased scaling
	JumpRange := 170000 * (Size / ShipSize) * 20
	
	Requires:
		Command = max(floor(Hexes / 3), 1)
	
	Module: Default
	
	Module: Core
		Sprite: Jumpdrive
		Hex.BuildCost := 2 * Hex.BuildCost
