Subsystem: HoneycombArmorSupport
	Name: #HONEYCOMBARMOR_NAME
	Description: #HONEYCOMBARMOR_DESC
	BaseColor: #666666
	Picture: SubsystemButtonArt::0
	Elevation: 1

	Tags: NoCore, NonContiguous, DefaultUnlock, Defense, IsArmor
	Tags: NoWall, Category:Defense, FauxExterior, ExternalSpace
	Tags: SecondaryArmor
	Hull: Support

	Size := HexSize * Hexes

	Ship.ExternalHexes := Ship.ExternalHexes + ExteriorHexes

	Hex.Resistance := 0.5
	Hex.HP := 21 * HexSize
	Hex.Mass := 0.5 * HexSize

	//Hex.BuildCost := 1 * HexSize
	Hex.BuildCost := 0.5 * HexSize
	//Hex.LaborCost := 0.2 * HexSize
	Hex.LaborCost := 0.17 * HexSize
	
	DamageResist := ShipSize / 32.0
	Effect: ReduceDamage
		ProjResist = DamageResist
		EnergyResist = DamageResist
		ExplResist = DamageResist * 2.0

	Module: Default
		Sprite: HoneycombArmor * #999999
