Ability: Blink
	Name: #ABL_BLINK
	Description: #ABL_BLINK_DESC
	Icon: GuiOrbitalIcons::2 * #ff0000

	Target: dest = Point
	TargetFilterMovableTo(dest)

	Cooldown: 45

	//DistanceEnergyCost(dest, 0.1, Sqrt Cost = 6.5)
	DistanceEnergyCost(dest, 0.05, Sqrt Cost = 0.325)
	MultiplyEnergyCost(Sys.CostFactor:1)

	PlayParticles(SkipDriveEvent, Scale = 3.0, Object Tied = False)
	TeleportTo(dest)
	PlayParticlesAt(dest, SkipDriveEvent, Scale = 3.0)

	SubsystemOrConsumeStatus(SkipDrive)