Technology: AdaptationMax
	Name: #R_ADAPTATION_MAX
	Blurb:  #R_ADAPTATION_MAX_BLURB:5
	Description: #R_ADAPTATION_MAX_DESC:5

	Class: Unlock
	Category: Subsystems

	Point Cost: 500
	Time Cost: 90

	Icon: IconBorgAdaptation2
	Color: #2b2bce

	AddModifier(tag/BorgHull::AdaptationMaxMod(5))

	SecondaryEnergyCost(1000)


Technology: AdaptationMin
	Name: #R_ADAPTATION_MIN
	Blurb:  #R_ADAPTATION_MIN_BLURB:10
	Description: #R_ADAPTATION_MIN_DESC:10
	Class: Unlock
	Category: Subsystems

	Point Cost: 600
	Time Cost: 120

	Icon: IconBorgAdaptation2
	Color: #348c99
	
	AddModifier(tag/BorgHull::AdaptationMinMod(10))

	SecondaryEnergyCost(1500)

Technology: AdaptationRate
	Name: #R_ADAPTATION_RATE
	Blurb:  #R_ADAPTATION_RATE_BLURB:10
	Description: #R_ADAPTATION_RATE_DESC:10

	Icon: IconBorgAdaptation1 * #4040ff
	Color: #429f5c

	Category: Basic Upgrades
	Class: Boost

	Point Cost: 500
	Time Cost: 70

	AddModifier(tag/BorgHull::AdaptationRateFactor(1.1))

Technology: AdaptationDecay
	Name: #R_ADAPTATION_DECAY
	Blurb:  #R_ADAPTATION_DECAY_BLURB:10
	Description: #R_ADAPTATION_DECAY_DESC:10

	Icon: IconBorgAdaptation1 * #4040ff
	Color: #149080

	Category: Basic Upgrades
	Class: Boost

	Point Cost: 500
	Time Cost: 70

	AddModifier(tag/BorgHull::AdaptationDecayRateFactor(0.9))
