Subsystem: Slipstream
	Name: #S_SLIPSTREAM_GENERATOR
	Description: #S_SLIPSTREAM_GENERATOR_DESC
	BaseColor: #67a7ad
	TypeColor: #67a7ad
	Picture: SubsystemButtonArt::10
	Elevation: 0
	
	Tags: BaseCost, Category:FTL, CannotDonate
	Tags: Engine, Slipstream, HasInternals
	Hull: Flagship, Station
	
	Size := HexSize * Hexes
	Hex.Mass := HexSize
	
	Hex.Resistance := 0.2
	Hex.HP := 18 * HexSize

	Hex.BuildCost := 2.0 * HexSize

	//SlipstreamCost := if(Sum.SlipstreamCost <= 0.01, 300, 0) - 150 * (Size/ShipSize)
	//SlipstreamOptimalDistance := 30000 * sqrt(pow(Sum.SlipstreamOptimalDistance / 30000, 2) + Size / 128) - Sum.SlipstreamOptimalDistance
	//SlipstreamDuration := if(Sum.SlipstreamDuration <= 0.01, 100, 0) + 600 * (Size/ShipSize)
	//DOF - adjusting to increased scaling
	//SlipstreamCost := if(Sum.SlipstreamCost <= 0.01, 300, 0) - 150 * (Size/ShipSize)
	SlipstreamCost := (if(Sum.SlipstreamCost <= 0.01, 300, 0) - 150 * (Size/ShipSize))/2
	SlipstreamOptimalDistance := 30000 * 20 * sqrt(pow(Sum.SlipstreamOptimalDistance / (30000 * 20), 8) + Size / 128) - Sum.SlipstreamOptimalDistance
	SlipstreamDuration := if(Sum.SlipstreamDuration <= 0.01, 100, 0) + 600 * (Size/ShipSize)

	Requires:
		Command = 1
	
	Module: Core
		Sprite: HexagonSubsystems::10

	Module: Default
		Hex.MaintainCost := 0.5 * Hex.MaintainCost
