Ability: TractorBeam
	Name: #ABL_TRACTOR_BEAM
	Description: #ABL_TRACTOR_BEAM_DESC
	Icon: TractorGun::0

	Range: 100

	Target: targ = Object
	//TargetFilterAllowTractor(targ)
	DOF_hooks::DOFTargetFilterAllowTractor(targ, Sys.MassLimit)

	IsToggleTarget(targ, Check Range = False, Channels = False)
	TractorObject(targ)
	PersistentBeamEffect(targ, #b8b8d8, Tractor)

	ApplyTargetStatusEffect(targ, InterdictFTL)
	OffensiveToTarget(targ)
