Building: ImperialMilitaryBase
	Name: #BLD_IMPERIALMILITARYBASE
	Description: #BLD_IMPERIALMILITARYBASE_DESC
	Sprite: ImperialMilitaryBase

	Category: Military
	Build Affinity: Desert
	Maintenance Affinity: Desert

	Size: 8x8
	Base Cost: 5000
	Tile Cost: 100
	Base Maintenance: 500
	Tile Maintenance: 50

	RequireNotTrait(Ancient)
	DOF_requirement_effects::RequirePlanetLevel(6)
	RequireNotStatus(ImperialMilitaryBase))

	TriggerStartConstruction(AddStatus(ImperialMilitaryBase))
	TriggerCancelConstruction(RemoveStatus(ImperialMilitaryBase))
	TriggerConstructed(RemoveStatus(ImperialMilitaryBase))

	AddStatus(ImperialMilitaryBase)

	ModLoyalty(+15)
	AddDefenseReserve(+25)

	AddFleetEffectiveness(+0.3)
	AllowFreeRaiding()
	AddRaidRange(-10000000) //Negative range resolves to "in the current system"

	AddRegionStatus(ImperialMilitaryBaseSystemMorale)
