Module: Habitat
	Name: #ORB_HABITAT
	Blurb: #ORB_HABITAT_BLURB
	Description: #ORB_HABITAT_BLURB
	Icon: GuiOrbitalIcons::14
	Distant Icon: OrbitalIcons::14

	Core: True
	Standalone: True
	Combat Repair: False

	Health: 500
	Armor: 0
	Size: 8

	Mass: 8000

	Model: Outpost
	Material: GenericPBR_Outpost

	CannotBuildManually()
	ProtectsOrbitSiege()

	AddStatusToOrbitingPlanet(StarHabitats, Set Origin Empire = True)
	DestroyIfNotAroundOwnedPlanet(Do Colonize = True)

	AddHealth(4000) #version>=115
	AddArmor(4000) #version>=115

	AddHealthEmpireAttribute(HabitatUpgrade, 4000)
	AddArmorEmpireAttribute(HabitatUpgrade, 4000)

	AddResistance(5.0)

	//AddTurret(Missile, Range=300, Damage=10, Reload=1, Speed=150, Tracking=6) #version>=115
	//AddTurret(Laser, Range=200, DPS=5, Duration=2, Cooldown=0, Tracking=0.4) #version>=115
	AddTurret(Missile, Range=600, Damage=10, Reload=1, Speed=150, Tracking=6) #version>=115
	AddTurret(Laser, Range=400, DPS=5, Duration=2, Cooldown=0, Tracking=0.4) #version>=115

	//RepeatExtended(AddTurret(Missile, Range=300, Damage=6, Reload=1, Speed=150, Tracking=6), Base = 4, Multiply Attribute = StaticDamageFactor)
	//RepeatExtended(AddTurret(Laser, Range=200, DPS=5, Duration=2, Cooldown=0, Tracking=0.4), Base = 2, Multiply Attribute = StaticDamageFactor)
	RepeatExtended(AddTurret(Missile, Range=600, Damage=6, Reload=1, Speed=150, Tracking=6), Base = 4, Multiply Attribute = StaticDamageFactor)
	RepeatExtended(AddTurret(Laser, Range=400, DPS=5, Duration=2, Cooldown=0, Tracking=0.4), Base = 2, Multiply Attribute = StaticDamageFactor)

	RecordBonusDPS(35) #version>=115
	RepeatExtended(RecordBonusDPS(6), Base = 4, Multiply Attribute = StaticDamageFactor)
	RepeatExtended(RecordBonusDPS(5), Base = 2, Multiply Attribute = StaticDamageFactor)
