Resource: FTL
	Name: #FTL_CRYSTALS
	Blurb: #DOF_FTL_CRYSTALS_BLURB
	Description: #DOF_FTL_CRYSTALS_DESC
	Native Biome: Crystallic
	Class: Scalable

	Icon: ResourceIcons::22
	Small Icon: ResourceIconsSmall::21

	Rarity: Rare
	Rarity Level: 2
	Frequency: 5.0

	Limitless Level: True
	Exportable: False

	IfType(Planet, AddFTLIncome(+1)) #version<105
	IfType(Planet, AddFTLStorage(+250)) #version<105

	AddFTLIncome(+0.1) #version>=105
	IfLevel(1, AddFTLIncome(+0.4)) #version>=105
	IfLevel(2, AddFTLIncome(+0.5)) #version>=105
	IfLevel(3, AddFTLIncome(+1.0)) #version>=105
	//IfLevel(4, AddFTLIncome(+2.0)) #version>=105
	IfLevel(4, AddFTLIncome(+1.0)) #version>=105
	//IfLevel(5, AddFTLIncome(+5.0)) #version>=105
	IfLevel(5, AddFTLIncome(+2.0)) #version>=105

	//IfLevel(6, AddFTLIncome(+12.0))
	IfLevel(5, FreeFTLSystem()) #version>=105
	IfLevel(4, GrantAllFleetVision(System Space = False, Deep Space = False, In FTL = True)) #version>=107
	IfLevel(4, GrantAllFleetVision(Flagships = False, Stations = True, Require Status = GateUnpacked)) #version>=125
	IfLevel(4, GrantAllOddityGateVision()) #version>=125

	IfLevel(6, AddFTLIncome(+3.0)) #version>=105
	IfLevel(7, AddFTLIncome(+4.0)) #version>=105
	IfLevel(8, AddFTLIncome(+4.0)) #version>=105
	IfLevel(9, AddFTLIncome(+4.0)) #version>=105
	IfLevel(10, AddFTLIncome(+5.0)) #version>=105

	IfLevel(8, ModEmpireAttribute(FTLCostFactor, Multiply, 0.5)) #version>=105