Trait: Goauld
	Name: #TRAIT_GOAULD
	Description: #TRAIT_GOAULD_DESC
	Order: 0
	DLC: Heralds

	Icon: PlanetType::2
	Color: #59d098

	Category: Lifestyle
	Unique: Lifestyle

	AddStatusOwnedPlanets(GoauldSlaveWorld)
	AddGlobalLoyalty(-2)
	ModAttribute(PopulationGrowthFactor, Multiply, 0.8)
	ModAttribute(ForbidColonization, Add, 1)

	AddFTLIncome(1.0)
	AddFTLStorage(150)
	AddPermanentIncome(200)

	UnlockSubsystem(GoauldMothership)
	UnlockSubsystem(GoauldMothershipSupport)

	SpawnShip(GLD Ra, Empire, 3x GLD Ha'tak Mk I, 1x GLD Al'kesh Mk I, 10x GLD Death Glider Mk I)

	ReplaceTechnologyNodes(SysAntimatterGen, SysNaquadriaGenerator)
	OnDLC(Heralds, ReplaceTechnologyNodes(AntimatterGen, NaquadriaGenerator))
	ReplaceTechnologyNodes(SysShieldGen, DOFactionsShieldMastery1)
	OnDLC(Heralds, ReplaceTechnologyNodes(ShieldGen, DOFactionsShieldMasteryHeralds1))
//	ReplaceTechnologyNodes(SysShieldHardener, DOFactionsShieldMastery1)
	ReplaceTechnologyNodes(SysGravityEngine, PlasmaBeam)
	OnDLC(Heralds, ReplaceTechnologyNodes(GravityEngine, PlasmaBeam))
	OnDLC(Heralds, ReplaceTechnologyNodes(FlakBattery, PlasmaCooldown))
	OnDLC(Heralds, ReplaceTechnologyNodes(ShockMissiles, PlasmaRange))

	UnlockSubsystem(NaquadahGenerator)
	UnlockSubsystem(NaquadahGeneratorSupport)
	UnlockSubsystem(ShieldGen)
//	UnlockSubsystem(ShieldHardener)
	UnlockSubsystem(ShieldGenSupport)
//	UnlockSubsystem(ShieldHardenerSupport)
	UnlockSubsystem(GravityEngine)
	UnlockSubsystem(GravityEngineSupport)

	//Weapon Restrictions
	//ForbidSubsystem(Laser)
	//ForbidSubsystem(SupportLaser)
	//ForbidSubsystem(PulseLaser)
	//ForbidSubsystem(PulseLaserSupport)
	ForbidSubsystem(BeamCannon)
	ForbidSubsystem(BeamCannonSupport)
	ForbidSubsystem(RailgunBattery)
	ForbidSubsystem(Railgun)
	ForbidSubsystem(MissileLauncher)
	ForbidSubsystem(SupportMissileLauncher)
	ForbidSubsystem(LancerMissileLauncher)
	ForbidSubsystem(LancerMissileLauncherSupport)
	ForbidSubsystem(RocketPod)
	ForbidSubsystem(TorpedoLauncher)
	ForbidSubsystem(TorpedoLauncherSupport)
	ForbidSubsystem(Autocannon)
	ForbidSubsystem(AutocannonSupport)
	ForbidSubsystem(PulseGun)
	ForbidSubsystem(PulseGunSupport)
	//ForbidSubsystem(PlasmaCannon)
	//ForbidSubsystem(PlasmaCannonSupport)
	//ForbidSubsystem(PlasmaBomb)
	//ForbidSubsystem(PlasmaBombSupport)
	ForbidSubsystem(FlakCannon)
	ForbidSubsystem(FlakCannonSupport)


//	IfHaveTrait(Hyperdrive, LoadDesigns(hyperdrive/Goauld))
//	IfHaveTrait(Hyperdrive, LoadDesigns(default/Goauld))
