Subsystem: RocketPod
	Name: #S_ROCKETPOD
	Description: #S_ROCKETPOD_DESC
	BaseColor: #f94694
	TypeColor: #f94694
	Picture: SubsystemButtonArt::1
	Elevation: 2

	Tags: BaseCost
	Tags: WeaponBase, MissileBase, Category:Weapons, Rotatable
	Tags: ExteriorCore, Weapon, DefaultUnlock, HasInternals, MainDPS, Homing
	Hull: Flagship, Station

	Size := HexSize * Hexes
	Range := (Size + 250) * 2
	Damage := Size * 5.0
	Reload := 7 * min(1.0 + Size/512, 2.0)
	Speed := max(65, Range / 12)
	//Speed := max(130, Range / 6)
	Tracking := 6.0
	SupplyCost := Size * 3.0
	out DPS := (Damage * 8) / (Reload * 2)
	out SupplyDrain := SupplyCost / 2
	Pierce := 0
	Bypass := 0

	Hex.HP := 18 * HexSize
	Hex.Resistance := 0.2
	Hex.Mass := HexSize

	Requires:
		Command = 1

	Module: Default

	Module: Core
		Hex.HP := Hex.HP * 3
		Hex.BuildCost := 5.0 * Hex.BuildCost
		Hex.Mass := 5.0 * Hex.Mass

		Sprite: RocketPod::0
		DrawMode: 1

		Hex.DamageResist := ShipSize / 64.0
		Effect: DamageResist
			Resist = Hex.DamageResist

	Effector: Rockets
		Range = Range
		Damage = Damage
		FireDelay = Reload / 8
		PodSize = 8
		Reload = Reload
		Speed = Speed
		Tracking = Tracking
		SupplyCost = SupplyCost * (Reload / 8)
		Pierce = Pierce
		Bypass = Bypass
		IgnoreDR = 0
