Subsystem: PlasmaBeam
	Name: #PLASMABEAM_NAME
	Description: #PLASMABEAM_DESC
	BaseColor: #78aacdd // #f9394d
	TypeColor: #78aadd // #f9394d
	Picture: SubsystemButtonArt::7
	Elevation: 2

	Tags: BaseCost
	Tags: BeamBase, Rotatable, Category:Weapons, HexLimitArc, PlasmaBase, EnergyBase
	Tags: ExteriorCore, Weapon, IsBeamWeapon, HasInternals, MainDPS
	Hull: Flagship, Station

	Size := HexSize * Hexes
	BeamDPS := 28 * Size
	Duration := 0.75
	Cooldown := 5 * (1.0 + Size/512)
	Range := (Size/2 + 300) * 2
	Tracking := 0.5
	SupplyCost := Size * 10.0
	PowerUse := 12 * Size
	FireArc := 0.18 * pi
	Pierce := 0
	Bypass := 0

	Hex.HP := 12 * HexSize
	Hex.Resistance := 0.2
	Hex.Mass := HexSize

	Requires:
		Command = 1
		Power = PowerUse

	Module: Default
		Hex.BuildCost := Hex.BuildCost * 2

	Module: Core
		Hex.HP := Hex.HP * 3
		Hex.BuildCost := Hex.BuildCost * 5
		Hex.Mass := Hex.Mass * 5

		Sprite: ParticleLance::0
		DrawMode: 1

		Hex.DamageResist := ShipSize / 28.0
		Effect: DamageResist
			Resist = Hex.DamageResist

	Effector: BeamPlasma
		Range = Range
		DPS = BeamDPS
		Duration = Duration
		Cooldown = Cooldown
		Tracking = Tracking
		SupplyCost = SupplyCost * Duration
		FireArc = FireArc
		Pierce = Pierce
		Bypass = Bypass
		IgnoreDR = 0
